Everything

All projects.

Last updated: February 20, 2009 at 7:37 pm (CST)
Winamp vis plugin, featuring various per pixel lighting and view modulation effects.
visfrag visfrag
Requirements: Winamp 5.x and a FP1.0-capable GPU


Last updated: February 20, 2009 at 7:35 pm (CST)
Winamp vis plugin, featuring cactuars.
Download: vis_cactuar.zip
Requirements: Winamp 5.x and OpenGL capability


Last updated: February 20, 2009 at 7:34 pm (CST)
Winamp vis plugin which uses input from any generic video input device.
Download: vis_richcam03.zip
Requirements: Winamp 5.x and OpenGL capability


Last updated: February 20, 2009 at 7:32 pm (CST)
Dumb thing I made when I was working on Baby's First Screensaver.
sh3ss sh3ss
Download: sh3ss.zip
Requirements: Windows PC with OpenGL


Last updated: February 20, 2009 at 7:30 pm (CST)
Slightly terrible OpenGL screensaver with matrixy scrolling stuff.
glmatrix glmatrix
Download: oglmatrix.zip
Requirements: Windows PC with OpenGL


Last updated: February 20, 2009 at 7:28 pm (CST)
OpenGL screensaver that uses the first video input device detected on the system as a texture source. May not work on non-GeForce cards, and DirectShow implementation is probably problematic.
Download: camss.zip
Requirements: Windows PC with OpenGL


Last updated: February 20, 2009 at 7:25 pm (CST)
RIPMAIM, or "Rich's Programmable Modular AIM", is my old TOC/TOC2 AOL Instant Messenger client. I wrote a few useful plugins for it. It's really only useful as a sort of server (even though it's actually a client).
Download: RIPMAIM2.zip
Requirements: Windows PC


Last updated: February 20, 2009 at 7:23 pm (CST)
A plugin for RIPMAIM which allows you to remotely connect to an IRC server, and send/receive multiple channel/query messages over a single AIM screen name.
Download: RIPMAIM_irc.zip
Requirements: Windows PC


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Site design and contents (c) 2009 Rich Whitehouse. Except those contents which happen to be images or screenshots containing shit that is (c) someone/something else entirely. That shit isn't really mine. Fair use though! FAIR USE!
All works on this web site are the result of my own personal efforts, and are not in any way supported by any given company. You alone are responsible for any damages which you may incur as a result of this web site or files related to this web site.